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Rune

⚔️ BATTLE 💎 WIN 👑 COLLECT!
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Games
Blockchain
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BSC, Polygon
Publisher
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Rune Team
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What is Rune?
Rune is an open-ended dark fantasy gaming ecosystem launching on Binance Smart Chain (BSC). Rune’s first game is Rune Farm, a game to distribute the $RUNE governance token and attract liquidity to the ecosystem. The $RUNE token will have a capped supply. Runes are small stones inscribed with magical glyphs. From April 2021, 33 different runes will be distributed to players through the Rune ecosystem over a two year period. Each rune builds on the last, expanding the universe with new storylines, games, and unique collectibles that make your heroes stronger. Several runes (BEP20 tokens) in the ecosystem can only be earned by raiding yield farms. Runes are needed to mint Runewords, rare NFTs that make your character more powerful. The first use-case for the Runewords equipped on your Character will be unique farm bonuses based on the attributes on these NFTs. Rune.game is an innovative gaming platform that leverages the power of blockchain technology to bring collectible card battles to a whole new level. With its unique features and gameplay mechanics, Rune.game offers an immersive and rewarding experience for players. Blockchain-Powered Collectible Cards: Rune.game introduces collectible cards called Runes, which are represented as non-fungible tokens (NFTs) on the blockchain. Each Rune card has its own unique attributes, abilities, and artwork, ensuring the authenticity and ownership of digital assets. The blockchain technology provides transparency and security, allowing players to collect and trade Runes with confidence.

Strategic Card Battles
Engage in thrilling and strategic card battles with Rune.game. Build your deck by collecting powerful Runes and create winning strategies to defeat opponents. Each Rune possesses distinct abilities and synergies, allowing players to customize their decks based on their playstyle. Utilize clever tactics, make calculated decisions, and outsmart your opponents to claim victory.

Player-Driven Economy
Rune.game fosters a player-driven economy by allowing users to trade their Runes in a decentralized marketplace. The blockchain ensures secure and transparent transactions, enabling players to buy, sell, or exchange their Runes with other enthusiasts. Take advantage of market trends, collect rare Runes, and participate in the dynamic ecosystem of Rune collectors and traders.

Tournaments and Competitive Play
Showcase your skills and compete against other players in thrilling tournaments hosted by Rune.game. Join competitive leagues, climb the leaderboards, and earn recognition for your strategic prowess. The game offers a challenging and rewarding environment for players to test their abilities, claim glory, and win exclusive prizes.

Play-to-Earn Model
Rune.game embraces a play-to-earn model, enabling players to earn rewards through gameplay. By participating in battles, tournaments, and achievements, players can unlock in-game currencies and prizes. The rarity and value of certain Runes may increase over time, providing players with the opportunity to earn real-world value from their digital assets.

Immersive Gameplay Experience
Immerse yourself in a visually stunning and captivating gaming environment. Rune.game features high-quality artwork and animations, bringing the Runes to life. The intuitive user interface and engaging gameplay mechanics ensure a smooth and enjoyable experience for both new and experienced players.

Community and Social Features
Connect with a vibrant community of Rune enthusiasts through various social features. Engage in discussions, share strategies, and collaborate with other players to improve your skills. Participate in community events, contests, and challenges to strengthen your bond with fellow gamers and make lasting connections.

Cross-Platform Accessibility
Enjoy Rune.game across multiple platforms, including PC and mobile devices. Seamlessly switch between devices and continue your gaming adventures anytime, anywhere. The cross-platform accessibility ensures convenience and flexibility for players to engage with the game on their preferred devices.
Information
Type
Action RPG
Blockchain
BSC, Polygon
Platform
Windows, Android, macOS
Windows, Android, macOS
Publisher
Rune Team
NFT marketplace
Rune
Version
Beta Version
FAQ
The token went live on Binance Smart Chain (BSC) on March 30th 2021 at 21:15 UTC
$RUNE is the old protocol token, and has a max supply of 22,529.999999. Burned: 3,230. Total circulating supply: 19,300. Originally 10,000 were minted, and the remaining 12,529.999999 were farmed. The farm was closed and $RUNE ownership was renounced, and is owned by the Void, a contract which can only set the transfer fees (hardcoded to 1.2% max). $RXS is the new protocol token, and has a max supply of 192,999,312.886826. Burned: 1,000,000. The RXS contract itself allows you to exchange 1 $RUNE for 10,000 $RXS. More than 60% has been converted. $RUNE is burned in the process. This means that there can only be RXS or RUNE available at once time, so there is no chance of inflation.
There were a few major issues we looked to solve when switching to $RXS.
1) We were often getting confused with Thorchain on tracking services like CoinMarketCap and CoinGecko. It was also a topic that came up from time to time, that Thorchain would always steal our token symbol on other exchanges, making listing and trading inhibitive.
2) Low supply was nice in the beginning, but the price became difficult to manage when we got closer to $500, it started sounding expensive even though the market cap was relatively much lower than competitors (who have less product than us).
3) We wanted something that would be cleaner to write while trading, and 0.01 RXS is a bit clearer than 0.000001 RUNE
No migrator function. There is a timelock on the $RXS contract, which is only for changing fees. Please see Github.
We initially launched on BSC due to the high gas fees on the Ethereum network. However, the Rune ecosystem is blockchain-agnostic. We are currently building a bridge to Polygon, with additional crosschain support coming.
Rune cannot be flashloan attacked by any known method.
1) We do not do funny calculations in our token contracts, like reflection or magic AMM pricing calculations.2) We do not use outside sources for prices.3) We do not depend upon other contracts or use other contracts for live calculations.4) We used 100% standard Masterchef calculations.5) We do not pair our liquidity with partners like most farms do, because if a partner is attacked then the attacker can exit through us. Rune was designed to be an isolated safe haven, with each token built within this ecosystem. If we take a risk with using a new mechanic, it would be with a new rune, which is a small part of the entire ecosystem (there is the $RXS protocol token, 33 BEP20 runes, thousands of NFTs, etc). That way we reduce our risk, but also have a playground to innovate.
It depends on the current fee. If trading 2 runes then 2.2% or up to 3%. If trading 1 rune and BNB/BUSD then 1.2%. For simplicity try 10%, but be aware you may get frontrun.
Make sure to use round numbers.
Try restarting your mobile app, check that you are connected to the BSC network, check you have some BNB, check it's the right wallet. Ledger is having trouble with the character creation process, and we're looking into it. Join our Discord for support-related queries.
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